Why Crafting Crimes Matters for the Future of XR Storytelling
The Emmy-winning experience reveals a shift in immersive storytelling: audiences are becoming active participants in the story.
The people and studios building the medium.
Profiles, interviews and field reports on immersive filmmakers, VR180 studios, spatial video creators, volumetric artists, festival teams, agencies and independent operators shaping the future of immersive storytelling.
The Emmy-winning experience reveals a shift in immersive storytelling: audiences are becoming active participants in the story.
A VR production built inside VRChat has won an Emmy. But the bigger story is what it says about the creators redefining how stories can be told when audiences stop watching from the outside and become part of the experience.
Assassin drummer, music teacher and creator of We Are VR Music, Björn explores how VR can transform music into an experience that can be felt from within.
The Emmy Awards are giving mixed reality storytelling a major vote of confidence. Crafting Crimes, an immersive true-crime experience developed by French studio TARGO for Meta Quest, has won the Emmy for Outstanding Innovation in Emerging Media Programming. The recognition goes beyond the use of VR
For Stephen Jones, founder and lead guide of Visiting VR, the true value of virtual reality isn't found inside the headset. It lies in what happens when someone reconnects with a place, a memory, or a forgotten part of their own story.
The Festival of International Virtual & Augmented Reality Stories returns to Toronto from June 15–19 with world premieres, interactive experiences, and a strong lineup of virtual reality, augmented reality, and spatial storytelling projects.
Diego Vega, director of VRO Films, breaks down the production pipeline behind the studio’s most ambitious immersive documentary yet, from a lightweight Canon R5 C dual-fisheye rig to a WebXR-based distribution workflow designed to make professional VR180 content easier to access across headsets.
AWE’s 2026 Art Festival selection points to a more mature phase for XR, where immersive documentaries, interactive stories and sensory experiences are beginning to form a real production language.